c486066c1c
Removed redundand code and moved it into function Minor bugfixes
166 lines
7.6 KiB
C
166 lines
7.6 KiB
C
//#define USE_NEOANIMATIONFX // Uses NeoAnimationFX, PIN is ignored & set to RX/GPIO3 or UART method: D4/GPIO2, see: https://github.com/debsahu/NeoAnimationFX
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#define USE_WS2812FX // Uses WS2812FX, see: https://github.com/kitesurfer1404/WS2812FX
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// Neopixel
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#define PIN 15 // PIN (15 / D8) where neopixel / WS2811 strip is attached
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#define NUMLEDS 194 // Number of leds in the strip
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#define BUILTIN_LED 2 // ESP-12F has the built in LED on GPIO2, see https://github.com/esp8266/Arduino/issues/2192
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#define BUTTON 14 // Input pin (14 / D5) for switching the LED strip on / off, connect this PIN to ground to trigger button.
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//#define BUTTON_GY33 12 // Input pin (12 / D6) for read color data with RGB sensor, connect this PIN to ground to trigger button.
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#define RGBW // If defined, use RGBW Strips
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const char HOSTNAME[] = "McLightingRGBW01"; // Friedly hostname
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#define HTTP_OTA // If defined, enable Added ESP8266HTTPUpdateServer
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//#define ENABLE_OTA // If defined, enable Arduino OTA code.
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#define ENABLE_AMQTT // If defined, enable Async MQTT code, see: https://github.com/marvinroger/async-mqtt-client
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//#define ENABLE_MQTT // If defined, enable MQTT client code, see: https://github.com/toblum/McLighting/wiki/MQTT-API
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#define ENABLE_HOMEASSISTANT // If defined, enable Homeassistant integration, ENABLE_MQTT must be active
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#define ENABLE_BUTTON // If defined, enable button handling code, see: https://github.com/toblum/McLighting/wiki/Button-control
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//#define ENABLE_BUTTON_GY33 // If defined, enable button handling code for GY-33 color sensor to scan color
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//#define MQTT_HOME_ASSISTANT_SUPPORT // If defined, use AMQTT and select Tools -> IwIP Variant -> Higher Bandwidth
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#define ENABLE_LEGACY_ANIMATIONS
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#define ENABLE_STATE_SAVE_SPIFFS // If defined, saves state on SPIFFS
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//#define ENABLE_STATE_SAVE_EEPROM // If defined, save state on reboot
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#define ENABLE_MQTT_HOSTNAME_CHIPID // Uncomment/comment to add ESPChipID to end of MQTT hostname
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#define DBG_OUTPUT_PORT Serial // Set debug output port
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#if defined(USE_NEOANIMATIONFX) and defined(USE_WS2812FX)
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#error "Cant have both NeoAnimationFX and WS2812FX enabled. Choose either one."
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#endif
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#if !defined(USE_NEOANIMATIONFX) and !defined(USE_WS2812FX)
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#error "Need to either use NeoAnimationFX and WS2812FX mode."
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#endif
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#if defined(ENABLE_MQTT) and defined(ENABLE_AMQTT)
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#error "Cant have both PubSubClient and AsyncMQTT enabled. Choose either one."
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#endif
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#if ( (defined(ENABLE_HOMEASSISTANT) and !defined(ENABLE_MQTT)) and (defined(ENABLE_HOMEASSISTANT) and !defined(ENABLE_AMQTT)) )
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#error "To use HA, you have to either enable PubCubClient or AsyncMQTT"
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#endif
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// parameters for automatically cycling favorite patterns
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uint32_t autoParams[][4] = { // color, speed, mode, duration (seconds)
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{0x00ff0000, 250, 1, 5.0}, // blink red for 5 seconds
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{0x0000ff00, 200, 3, 10.0}, // wipe green for 10 seconds
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{0x000000ff, 200, 14, 5.0}, // dual scan blue for 5 seconds
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{0x000000ff, 200, 46, 15.0} // fireworks for 15 seconds
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};
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#if defined(ENABLE_MQTT) or defined(ENABLE_AMQTT)
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#ifdef ENABLE_MQTT
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#define MQTT_MAX_PACKET_SIZE 512
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#define MQTT_MAX_RECONNECT_TRIES 4
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int mqtt_reconnect_retries = 0;
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char mqtt_intopic[strlen(HOSTNAME) + 4 + 5]; // Topic in will be: <HOSTNAME>/in
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char mqtt_outtopic[strlen(HOSTNAME) + 5 + 5]; // Topic out will be: <HOSTNAME>/out
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uint8_t qossub = 0; // PubSubClient can sub qos 0 or 1
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#endif
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#ifdef ENABLE_AMQTT
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String mqtt_intopic = String(HOSTNAME) + "/in";
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String mqtt_outtopic = String(HOSTNAME) + "/out";
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uint8_t qossub = 0; // AMQTT can sub qos 0 or 1 or 2
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uint8_t qospub = 0; // AMQTT can pub qos 0 or 1 or 2
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#endif
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#ifdef ENABLE_HOMEASSISTANT
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String mqtt_ha = "home/" + String(HOSTNAME) + "_ha/";
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String mqtt_ha_state_in = mqtt_ha + "state/in";
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String mqtt_ha_state_out = mqtt_ha + "state/out";
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const char* on_cmd = "ON";
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const char* off_cmd = "OFF";
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bool stateOn = false;
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bool animation_on = false;
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bool new_ha_mqtt_msg = false;
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uint16_t color_temp = 327; // min is 154 and max is 500
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#endif
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#ifdef ENABLE_MQTT_HOSTNAME_CHIPID
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const char* mqtt_clientid = String(String(HOSTNAME) + "-" + String(ESP.getChipId())).c_str(); // MQTT ClientID
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#else
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const char* mqtt_clientid = HOSTNAME; // MQTT ClientID
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#endif
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char mqtt_host[64] = "";
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char mqtt_port[6] = "";
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char mqtt_user[32] = "";
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char mqtt_pass[32] = "";
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#endif
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// ***************************************************************************
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// Global variables / definitions
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// ***************************************************************************
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// List of all color modes
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#ifdef ENABLE_LEGACY_ANIMATIONS
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enum MODE { SET_MODE, HOLD, AUTO, OFF, TV, CUSTOM, SETCOLOR, SETSPEED, BRIGHTNESS, WIPE, RAINBOW, RAINBOWCYCLE, THEATERCHASE, TWINKLERANDOM, THEATERCHASERAINBOW};
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MODE mode = RAINBOW; // Standard mode that is active when software starts
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bool exit_func = false; // Global helper variable to get out of the color modes when mode changes
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#else
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enum MODE { SET_MODE, HOLD, AUTO, OFF, TV, CUSTOM, SETCOLOR, SETSPEED, BRIGHTNESS};
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MODE mode = SET_MODE; // Standard mode that is active when software starts
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#endif
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MODE prevmode = mode;
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int ws2812fx_speed = 196; // Global variable for storing the delay between color changes --> smaller == faster
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int brightness = 196; // Global variable for storing the brightness (255 == 100%)
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int ws2812fx_mode = 0; // Helper variable to set WS2812FX modes
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bool shouldSaveConfig = false; // For WiFiManger custom config
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struct ledstate // Data structure to store a state of a single led
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{
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uint8_t red;
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uint8_t green;
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uint8_t blue;
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uint8_t white;
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};
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typedef struct ledstate LEDState; // Define the datatype LEDState
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LEDState ledstates[NUMLEDS]; // Get an array of led states to store the state of the whole strip
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LEDState main_color = { 0, 255, 0, 0}; // Store the "main color" of the strip used in single color modes
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#ifdef ENABLE_STATE_SAVE_EEPROM
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char current_state[36]; // Keeps the current state representation
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char last_state[36]; // Save the last state as string representation
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unsigned long time_statechange = 0; // Time when the state last changed
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int timeout_statechange_save = 5000; // Timeout in ms to wait before state is saved
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bool state_save_requested = false; // State has to be saved after timeout
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#endif
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#ifdef ENABLE_STATE_SAVE_SPIFFS
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bool updateStateFS = false;
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#endif
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// Button handling
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#ifdef ENABLE_BUTTON || ENABLE_BUTTON_GY33
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boolean buttonState = false;
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#endif
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#ifdef ENABLE_BUTTON
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#define BTN_MODE_SHORT "STA| 1| 0|245|196|255| 0| 0| 0" // Static white
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#define BTN_MODE_MEDIUM "STA| 1| 48|245|196| 0|255|102| 0" // Fire flicker
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#define BTN_MODE_LONG "STA| 1| 46|253|196| 0|255|102| 0" // Fireworks random
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unsigned long keyPrevMillis = 0;
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const unsigned long keySampleIntervalMs = 25;
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byte longKeyPressCountMax = 80; // 80 * 25 = 2000 ms
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byte mediumKeyPressCountMin = 20; // 20 * 25 = 500 ms
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byte KeyPressCount = 0;
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byte prevKeyState = HIGH; // button is active low
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#endif
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#ifdef ENABLE_BUTTON_GY33
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unsigned long keyPrevMillis_gy33 = 0;
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const unsigned long keySampleIntervalMs_gy33 = 25;
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byte longKeyPressCountMax_gy33 = 80; // 80 * 25 = 2000 ms
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byte mediumKeyPressCountMin_gy33 = 20; // 20 * 25 = 500 ms
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byte KeyPressCount_gy33 = 0;
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byte prevKeyState_gy33 = HIGH; // button is active low
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#endif
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